i think we should be wary of what we can and cannot do. i dont think that learning and programming this stuff is an issue but rather what we can pull off from using webservers. we should educate ourselves more about how web based games work and what kind of workload we will be placing on the servers.
more load = more cost.
Wednesday, August 9
as provided to you by aiur @~~~ 8:32 AM
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Yeah, you're right, I'm just throwing ideas out there, we can weed out what wouldn't work
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